

I had no power and a considerable number of unemployed beavers. Power isn’t a problem when the river is flowing, and water wheels provide plentiful energy. Sadly, the Prof Beaverson memorial dam was not a hydroelectric dam, and power is needed to run lumbermills and other vital structures. The beavers that survive the famines will learn from this, so I constructed the Prof Beaverson memorial dam, named in honour of a recently deceased inventor beaver. As the water level drops, the ground dries out crops die, water stores run low. A drought will fall upon the land, and the river will stop flowing. As the days progress, each cycle ends with a dry season. Instead, the true foe is that absolute bastard: nature. The main threats to your colony don’t come from hostile forces. Then a different kind of dry season came. This led me to spend a handful of in-game days shouting at my beavers to get funky and make me some new workers. Unfortunately, this was because there weren’t enough beavers for all the jobs that needed doing. It wasn’t long before they had established agriculture and begun mass housing initiatives. I established Beavertown and followed the highly minimal tutorial to ensure that my furry labourers had water, food, and construction supplies.

Now that you have both items, simply go outside and head to the red cargo container. Here, you need to look for a small cabin, and inside, you’ll find the cutting saw sitting on top of one of the tables. The exact location is actually one level lower than the suggested location yet still technically on the rooftop. While the message on the upper left corner will tell you to look for it on the rooftop, it’s actually not there. The next step is to look for the industrial cutting saw. All you need to do is to interact with the box to get the key. There, you need to get inside a small storage room where you can find a small box containing the key. Where to Find Industrial Cutting Saw and Oppressor Key in GTA OnlineĪfter getting the contract and starting it, you need to look for the key on the highest rooftop of the building. In this guide, I’ll show you just where you can find these two items. Not only that, but you also need to look for the bike’s key somewhere in the area.

This mission will task you with obtaining the Oppressor bike that is safely locked inside a cargo container.Īs you might have guessed, you’ll need to pry it open, and you’ll need an industrial cutting saw for that. Hit the Roof is a brand new Clubhouse Contract that you can obtain from the meeting room wall in your MC club.
TIMBERBORN WATER SOURCE HOW TO
In general, a farmhouse with 80 carrot tiles used and one water supply should be enough to supply 20 beavers.ĪLSO READ: Timberborn: How to Increase Population Here are how each type of food works:Ĭrop Growtime Yield Food per tile and dayĮach farmhouse needs 2 workers and has enough space to grow 80 tiles of carrots, 120 tiles of potatoes or 200 tiles of wheat. Also, the type of food has a different grow time, so you need to think about whether you need more food or faster harvests. Though technically, every type of food gives the same amount of sustenance for each beaver, there is a difference between how many food units you’ll get from each crop. So, one water pump should be able to supply 22 beavers every day. A day in-game takes around 465s in real-time, meaning you’ll produce 44 units of water per day. A water pump generates one unit of water every 7 seconds. How Much Resources Do You Need Per Beaver On easy, they consume 1,44 food and 1,2 water per day. On hard and normal, a beaver consumes 2,4 food per day and 2 water per day. The amount of Food and Water used by every beaver depends on your difficulty setting. How Much Water and Food a Beaver Uses in Timberborn So, here are the results of many experimentations done in the game, determining the exact amounts of food and water a single beaver uses. The game doesn’t explicitly tell you how many resources each beaver uses, and this knowledge might prove useful, especially during the Dry Season.
